EGII 4.23 版更新 汉化包下载

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2008-4-23 11:34:35   
   上午偷空帮Chel修正了几个程序问题  另外把汉化搞出来了 汉化内容改变不大没有测试   不过应该没啥问题.  

   还是改了竞技场的投注金额, 不过这次去掉了1:0 比率bug  赚钱不那么容易了 ...

   把源码也放出来吧  这次的修改比较大,  我调整了里面几个原本汉化可能出问题的地方  有兴趣的可以好好看看

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先把更新放出来, 然后汉化更新列表,稍后汉化补丁(看看是否稳定再说 :):

完整版EGII MOD下载 (v4.23, 100MB):

http://www.mbrepository.com/modu ... p?cid=1&lid=576
(游戏指南(英文版): http://forums.taleworlds.net/index.php/topic,34144.0.html)

4.10版本后的直接升级补丁  v4.23
[url]http://rapidshare.com/files/109453721/EGII_patch_to_v4.23.zip.html[/url]
更新列表 v4.23
http://forums.taleworlds.net/index.php/topic,35368.0.html




更新列表
----------------------------------------------
New Feature:
新特性:
After Ramun joins you, he can help you get and completely custom-equip galley slaves or arena fighters to travel with your party.
拉蒙加入你的队伍之后, 可以招收完全自主装备的囚犯和角斗士加入队伍。
Their numbers are limited, but Ramun can find more for you to hire every day.
每天的招收数量有限, 不过每天更新一次。
You can fill a total of nine item slots on these troops, the items given to them are chosen from your first inventory slot (top left). You have to pay the item's cost to supply the troops with it.
这些队伍的全部9个格子都可以装备, 自主装备的武器,也需要你来付钱。
If you make changes to their equipment after hiring them it may take up to 24 hours for it to update.
雇佣自装备部队后, 换装需24小时生效。

Fixes:
修正:
- Four types of throwing weapons that were left out of merchants are now for sale - Throwing Knives, Throwing Blades, Steel Daggers, Assasin Daggers.
  4种投掷武器可在商店购买 : 飞刀、飞镖、投匕、杀手匕
- Six types of bows that were left out of merchants are now for sale - Primitive Bow, Piercing Bow, Hunting Bow, Bow of Carnage, Battle Bow, Ancient Bow.
  6种弓类武器可在商店购买 : 远古弓、破甲弓、猎弓、残杀弓、战弓、元古弓
- Fixed price in the dialogue about traveling to Illumination Age.
  到火器时代的价格改回2万。


(thanks to Rongar)
感谢Ronger的合作:
- Fixed inconsistency in Dranton's dialogue.
修正德朗顿任务对话....
- Fixed problem with Dranton's quests when several stacks of prisoners are brought.
修正德朗顿任务多队俘虏问题
- Fixed name of Bear Clan Scouts quest in the Quest Log (thanks Radegast)
修正初始熊族侦察队任务的提示
- Fixed appearance of blades on belt even when drawn for Large Scimitar, Samson Blade, Atlantic Blade
修正部分刀剑的拔剑动作

Balance Adjustments:
平衡度调整:

- Troops in player party have even less effect on amount of loot than before, 1/4th of Native, used to be 1/2 of Native. Increased base chance of loot slightly.
  队伍大小对战利品掉落的影响降低, 以前是1/2  现在是1/4  稍微提升了战利品掉落几率。
- Rolf knows power strike instead of power draw. Borcha knows power draw and horse archery. Four main NPC heroes slightly raised in level.
  罗尔夫更精于强击而不是强弓。 莫莫茶精于强弓和骑术, 4个主要英雄稍微调高了等级。
- Base player party size limit raised from 10 to 20. Increase per Leadership point raised from 6 to 7. Increase per Charisma point raised from 2 to 3.
  初始玩家队伍限制从10升到20 。 每一级领导提升队伍数量6改为7 。 每一级魅力提升队伍数量2改为3 。
- Defined 8 Tiers of troops and reassigned them to some troops. In general lower troop levels - means faster upgrades. Wage differences between tiers are large, so that getting a troop to upgrade is easier, but you really have to decide if you want to upgrade or not. A large army of lower tier troops is now more viable compared to a smaller army of top-tier and Elite troops, low tier troops do not lose their significance in the gameplay. Increased player party sizes help that. To upgrade or not to upgrade is no longer always 'Yes, upgrade!', you have to think how much you can afford to pay, and whether it would be wise to stick with lower tier troops for now. Higher tier troops cost a lot more, but if you can win a battle with a smaller party of them you'll get more loot and will be able to pay the wages.
定义了8个兵种等级,每一级也有不同分支。低等意味着更快的升级。 不同等级之间的薪水差别巨大。所以升级相对容易,而你真的要考虑是否该升级了。
大群低级兵种可能比少数的顶级兵种更有优势,低级兵也有他们存在的意义了,队伍越大越能体现这一点。要不要升级他们,还是要看你能养活多少,以及怎样更划算。
高等兵种确实花钱,但是少量部队赢下来的战利品更多,至少能弥补薪水差距吧。(当然,这样声望也提升的更快)


Tier 1, level 6, str 30, agi 16, base wage 3 gold                                  一等兵   6级  力量30  敏捷16  周薪 3 第纳尔
Tier 2, level 12, str 34, agi 20, base wage 18 gold
Tier 3, level 18, str 38, agi 24, base wage 55 gold
Tier 4, level 24, str 42, agi 26, base wage 122 gold                                   。。。。。
Tier 5, level 30, str 46, agi 28, base wage 231 gold
Tier 6, level 36, str 50, agi 30, base wage 391 gold
Tier 7 (elite), level 51, str 100, agi 30, base wage 1072 gold
Tier 8 (veteran elite), level 60, str 140, agi 30, base wage 1723 gold    八等兵(精英)   60级  力量140  敏捷30  周薪 1723 第纳尔
(wages are reduced by 4% per Leadership level, raised from 3% per Leadership level)
(薪水每一领导等级减4%, .....从每一领导等级的3%起算 ?)  --- 是不是说最高等级  领导10  薪水就是  1 - (4% * 10 + 3% *10)=30%  ??

以下是各级兵种列表, 不用一一翻了吧....

Tier 1 troops (3 gold):
Farmer, Townsman, Fisherman, Caravan Guard (foot), Major faction recruits, Shipwrecked Sailor, Bear Clan Tribesman, Refugee, Peasant Woman.

Tier 2 troops (18 gold):
Militia, Saracen, Swadian Militia, Vaegir Footman, Khergit Hunter, Onyx Wanderer, Deer Hunter, Outlaw, Bear Warrior, Camp Follower, Camp Huntress, Caravan Master.

Tier 3 troops (55 gold):
Mounted Caravan Guard, Mercenary, Highway Robber, Northman, Bear Hunter, Swadian Footman, Swadian Infantry, Swadian Heavy Skirmisher, Rhodok Spearman, Rhodok Skirmisher, Vaegir Skirmisher, Vaegir Veteran, Vaegir Light Horseman, Khergit Warrior, Nord Warrior, Nord Wildman, Onyx Footman, Onyx Soldier, White Bandit, Manhunter, Mounted Bear Warrior, Khergit Guard, Camp Defender.

Tier 4 troops (122 gold):
Veteran Mercenary, Cutthroat, Veteran Caravan Guard, Swadian Pikeman, Swadian Heavy Infantry, Rhodok Warrior, Vaegir Archer, Vaegir Infantry, Vaegir Horseman, Khergit Mounted Warrior, Berserker, Nord Axe-thrower, Onyx Veteran Footman, Onyx Pilgrim, North Cavalry, Saracen Cavalry, Ahab, Grizzly Warrior, Bounty Hunter, Khergit Royal Guard, Sister of Dawn, Fearsome Warrior.

Tier 5 troops (231 gold):
Protector, Swadian Heavy Pikeman, Swadian Shock Troop, Swadian Man-at-Arms, Vaegir Marksman, Vaegir Guard, Khergit Heavy Swordsman, Nord Champion, Onyx Heavy Infantry, Mamluk, Onyx Brother, Bear Clan Leader, Legendary Warrior.

Tier 6 troops (391 gold):
Swadian Knight, Goliath Warrior, Khergit Lancer, Horseman of Reyvadin, Onyx Destroyer, Onyx Elder Brother, Sister of First Light.

Tier 7 troops (1072 gold):
Ironclad Guard, Ranger of Reyvadin, Khergit Scourge, Fighting Nord Monk, Warlord, Onyx Templar, Warlord of the North, Master, Eater of the Dead, Guardian of Light.

Tier 8 troops (1723 gold):
Veteran Ironclad, Veteran Ranger, Veteran Scourge, Veteran Warlord, Veteran Templar.

- Effect of Charisma (luck) on wound/death/recovery outcome reduced to 1/2. Now Charisma of 8 only has penalty of 1% not 2%, Charisma of 18 has bonus of 4% not 8%, etc.
  魅力(幸运)对玩家伤亡的减免影响降低1/2 。现在8魅力只能获得1%减免,18魅力只能获得4%减免。
- Life Charm bonus reduced from +7 on the wound/death/recovery scale to +5.
  生命之符的伤亡减免从7降低到5 。
- Default chance of death on knockout reduced from 30% [1-30] to 20% [1-20], chance of recovery then increased by 10%, and wound outcomes moved down on the scale.
  默认击昏后致死几率从30%降为20%。 完全恢复提高10%,受伤的总体比率下降
- Wound Score has a penalty of -1 on the wound/death/recovery scale per 20 wound points instead of per 25.
  每20点受伤值(以前是25) 永久减1属性。


- Reduced maximum number of White Bandit, Manhunter, Robber, and Bear Clan Band parties from 10 to 7.
  将白衣马贼、赏金猎人、劫道者、熊族最大队伍数由10支改为7支
- Some minor cosmetic troop equipment adjustmens.
  一些小型部队装备调整了
- Reduced frequency of player party reinforcement with minor faction ally troops and sisters of light.
  降低小型势力和圣洁教会友军加入队伍的频率
- Heroes in player party count for 4 instead of 5 regular troops for loot sharing purposes.
  部队里的NPC英雄在计算战利品时等价于4个正规士兵
- Slightly higher proportion of lower tier troops in Lords parties and garrisons.
  稍微调高诺德势力野外和守城部队中低级兵种比例
- Fewer Fighting Monks in Nord parties, more Champions.
  诺德部队中减少狂战士, 增加诺德精英.
- More Knights and Heavy Pikemen in Swadian parties.
  瑞尔典部队中增加骑士和重装长矛兵
- Vaegir Archer and Marksman have lower melee weapon proficiency, slightly higher bow proficiency.
  维吉亚远程部队减少近战武器熟练度, 提高弓的熟练度
- Swadian Pikeman and Heavy Pikeman have +1 power strike.
  瑞尔典部队中长矛兵和重装长矛兵的强击+1
- Swadian Knights have +2 shield and +2 ironflesh. Military Mace carried by Swadian Knights changed from 16 blunt to 20 pierce damage.
  瑞尔典部队中骑士 +2盾防 +2 铁骨  他手中的军用钉锤由16钝改为20刺
- Ironclad Guard now carry one handed maces and shields instead of mauls.
  瑞尔典重甲护卫由巨锤改为盾锤组合
- All Veteran elites have +1 ironflesh, +40 weap. proficiency.
  所有精英部队 +1铁骨 +40武器熟练度
- Khergit Hunter and Heavy Swordsman have +1 power draw.
  库吉特猎手和重剑士 +1强弓
- Speed of 'Krom' weapon reduced from 130 to 105.
  戟类武器速度由130改为105
- Sharpened Sticks' reach reduced from 148 to 108, damage changed from piercing to cutting to reflect less armor penetration ability of wooden spears.
  狼牙棒的长度148改为108,  伤害类型刺改为砍 以减少木制矛类的破甲效果
- Throwing Sharpened Stick's damage changed from piercing to cutting, shot speed increased from 45 to 55.
  投掷型狼牙棒伤害类型刺改为砍 速度由45改成55
- Protection and price of 'Scale Armor' increased slightly.
  鳞甲的防护和价格上调
- Inhertance starting option gives +20,000 gold instead of +4,500.
  起始选项中 +4500金 改为 +2万
- Onyx Elder Brothers can carry Templar Swords, making them slightly more dangerous and making the sword easier to find.
  奥尼克斯长者现在可能带圣堂武士长刀, 使他们更为凶险,  当然也让这把刀好找一点...
- Khergit Guards no longer have guaranteed helms, Khergit Royal Guards now have guaranteed helms.
  库吉特护卫不再用护盔, 改为禁卫队使用
- Rangers of Reyvadin have change to wear helms, have 5 power strike instead of 7.
  日瓦丁游侠戴盔, 强弓由7改5
- Patrick has +5 Spotting, an old sword instead of knife.
  阿里克斯 +5侦查, 武器改为长剑
- Removed 'Onyx Brotherhood Templar' as the messanger.
  奥尼克斯信使不再是圣堂武士
- Reduced cost of hiring Fearsome Warrior from 7000 to 5000.
  恐惧武士招收价格由7000降低为5000


(thanks to Rongar)
感谢Rongar合作:
- Dranton increases effects of Spirit Mask instead of giving you troops.
  德朗顿现在可以提高灵魂面具效果  而不是给你不死部队
- Dranton can return lost Spirit Mask, but you can't get a second one.
  德朗顿可以找还你丢失的灵魂面具, 当然, 你不能同时有两个


唉 .... 新版本汉化也没这么多啊....

[ 本帖最后由 alixyang 于 2008-4-23 15:15 编辑 ]

cn_s.rar
(2008-04-23 11:39:11, Size: 103 kB, Downloads: 43)


EGII 4.23 Version files.rar
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Version 4.23 source.part01.rar
(2008-04-23 11:51:28, Size: 240 kB, Downloads: 38)


Version 4.23 source.part02.rar
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